AI Insights · Timothy · October 2021
Top 5 Co-op Games on Android in Oceania: Q3 2021
Discover the performance of the top 5 co-op games on Android in Oceania during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 co-op games on the Android platform in Oceania displayed interesting trends in terms of downloads, revenue, and active users. Here’s a closer look at their performance.
Roblox from Roblox Corporation saw a steady rise in weekly revenue, peaking at approximately $132K in the final week of September. Weekly downloads fluctuated, starting at around 11.7K at the end of June and reaching a high of about 16.6K at the end of September. Active users showed a mix of ups and downs, peaking at around 787K in late July before stabilizing around 772K by the end of the quarter.
Pokémon UNITE from The Pokémon Company, launched in late September, quickly gained traction. Within its first week, it generated $15K in revenue, which almost doubled to $30K in the following week. Downloads were impressive, with 107K in its launch week and 39.3K in the subsequent week. Active users also saw a significant increase from 104K to nearly 128K within the same period.
Evony: The King's Return by TG Inc. experienced a steady revenue stream throughout the quarter, peaking at around $49K in late August. Downloads started strong at 5.8K and reached a peak of 13.3K mid-July before stabilizing around 6.8K by the end of September. Weekly active users showed a gradual decline from about 23K in mid-July to approximately 20.5K by the end of the quarter.
Among Us by Innersloth LLC had relatively modest revenue, peaking at $936 in mid-September. Weekly downloads saw fluctuations, starting at 9.7K in early July and ending at 7.3K by the end of September. Active users peaked at around 48.3K in mid-August but gradually declined to about 33.3K by the end of the quarter.
1945 Air Force: Airplane games by 1SOFT displayed consistent revenue, peaking at approximately $3.7K in late August. Downloads varied, starting at 2.9K in late June and reaching a high of 9.8K mid-July, before ending the quarter at around 4.1K. Active users peaked at around 29.6K mid-July and saw a gradual decline to about 19.7K by the end of September.
The data for these insights is sourced from Sensor Tower. For more detailed analysis and information, visit Sensor Tower.